﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using RLNET;
using RogueSharp;

namespace OmniSharp.Interfaces
{
    public interface IDrawable
    {

        RLColor Color { get; set; }
        char Symbol { get; set; }
        int X { get; set; }
        int Y { get; set; }

        void Draw( RLConsole console, IMap map );
    }
}
